Resume
•Bullet: Educational background, creative experience, employment, leadership, volunteer work, awards, special skills, and other relevant activities
•Bullet: Prior theatre experience is welcome but not required
Statement of Purpose
•Bullet: 500-1,000 words
•Bullet: Describe your interest in immersive and interactive theatre, your creative goals, and why you are pursuing this degree
Portfolio
•Bullet: Submit 2 work samples from these categories: creative writing, visual or design work, a performance sample, production or creative project documentation, interactive or digital work, artistic or maker projects, or leadership and community engagement
◦Sub-bullet: Creative writing: examples may include a stage or film script, game narrative, interactive story, short story, poetry, design document, director's notebook, dramaturgical research, critical review, or other original written work
◦Sub-bullet: Visual or design work: examples may include sketches, concept art, storyboards, scenic, costume, lighting, sound, projection, or media designs, photography, drafting, 3D models, or documentation of completed projects
◦Sub-bullet: Recorded performance sample of up to 90 seconds: examples may include a monologue, scene, dance, musical performance, improvisation, puppetry, or other performance
◦Sub-bullet: Project documentation: examples may include photographs, videos, recordings, or descriptions of productions, installations, escape rooms, games, exhibits, themed entertainment, events, or other experiences you helped create
◦Sub-bullet: Interactive or digital work: examples may include video games, tabletop RPGs, board games, escape room designs, interactive fiction, websites, apps, XR experiences, digital art, animation, or creative coding projects
◦Sub-bullet: Artistic or maker projects: examples may include paintings, sculpture, crafts, fabrication, costumes, props, electronics, woodworking, sewing, or other hands-on creative work
◦Sub-bullet: Leadership or community engagement: examples may include directing, stage management, event planning, teaching, facilitation, organizing creative communities, or collaborative projects