Training
•Bullet: Combine music study with STEM coursework in sound technology, acoustics, and mathematics to understand the systems behind creative audio tools
•Bullet: Learn to design and manipulate technology for live performance, video games, sound installations, and other interactive experiences
•Bullet: Junior- and senior-year Sonic Experience coursework integrates music, sound art, and computer applications through hands-on projects
Professional Development
•Bullet: Build a professional portfolio of innovative music-technology projects and prepare for careers in audio installation, programming, software or hardware development, multimedia art, performance, and user experience design
•Bullet: Career Center support helps students pursue internships aligned with their technical and creative goals
Facilities
•Bullet: Work with industry-standard software and technology in an anechoic chamber, reverberation chamber, advanced digital audio production lab, audio editing suites, recording studios, and live and installed sound spaces